ke.exports¶
Export utilities for converting KangEngine’s internal SkeletonMotion
representation into common file formats. These lightweight serialization
helpers can be used independently of interactive applications.
BVH¶
The generated BVH uses XYZ root position channels and ZYX local rotation
channels. Joint names and hierarchy offsets come from the motion’s
SkeletonTree. Leaf joints have no End Site block.
save_motion_bvh¶
- kangengine.exports.bvh.save_motion_bvh(path: str | Path, motion) Path[python]¶
Write a
SkeletonMotionto a BVH file and return its path.- Return type:
Path
motion: ke.animation.SkeletonMotion = ke.asset.BVHLoader.load_motion(
bvh_path="input.bvh",
)
ke.exports.save_motion_bvh(path="output.bvh", motion=motion)
save_motion_bvh is the only public BVH export function. Text/byte conversion
helpers remain private implementation details. SMPL and SMPL-X motion export is
not currently provided.