# ke.terrain Terrain generation, heightfields, and terrain-to-mesh conversion workflows. ## API overview ```{eval-rst} .. currentmodule:: kangengine.terrain .. autosummary:: :nosignatures: SubTerrain TerrainGrid random_uniform_terrain sloped_terrain pyramid_sloped_terrain stairs_terrain wave_terrain discrete_obstacles_terrain height_field_to_mesh height_field_to_mesh_python ``` ```{eval-rst} .. automodule:: kangengine.terrain :members: ```