# ke.render Graphics resources, renderer controls, and custom pipeline APIs. ## API overview ```{eval-rst} .. currentmodule:: kangengine.render .. autosummary:: :nosignatures: Renderer GraphicsDevice Texture Buffer GraphicsPipeline ShaderDesc ShaderStage SceneHookPipelineDesc SamplerDesc ExternalBufferDesc ``` ```{eval-rst} .. currentmodule:: kangengine.render .. autoclass:: GraphicsDevice .. autoclass:: Texture .. autoclass:: Buffer .. autoclass:: GraphicsPipeline .. autoclass:: Renderer .. autoclass:: ShaderDesc .. autoclass:: ShaderStage .. autoclass:: SceneHookPipelineDesc .. autoclass:: SamplerDesc :special-members: __init__ .. autoclass:: ExternalBufferDesc :special-members: __init__ .. autoclass:: TextureRole .. autoclass:: AlphaMode .. autoclass:: BufferUsage .. autoclass:: ShaderType .. autoclass:: RenderHookPhase .. autoclass:: TextAlignment .. autoclass:: TextDepthMode .. autoclass:: ScreenAnchor .. currentmodule:: kangengine .. autoclass:: Color .. autoclass:: ColorLibrary ```